Includes interaction/navigation model diagrams, UI specifications, style guides, and similar artifacts. All design was conducted as part of a User-Centered Design (UCD) methodology that included user research activities, interaction design, iterative wire-frames/prototypes, and usability evaluation. Note These samples are but a small subset of my work. If you'd like to see more, get in touch.
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The purpose of these diagrams is to capture UI functionality, navigation, flow, and/or possible patterns. Alternative and exception flows can be captured as well. Diagrams of this type are useful (especially early in the design/discovery process) because they allow the team to focus at a higher level rather than on visual design details.
Web browse locations, mobile sign-up, and web home behaviors.
Forgotten password flow, manage users, and METL home.
VVOS interaction model and mobile service order entry.